stardustcboy's Diaryland Diary

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...shop talk...

21 is a magic number

i like it

so 21 days since my last update isn't a BAD thing per se...

anyway, i always seem to be inspired to write in my diary when i'm no where near it...like...when i'm on the bus for example...or in another town...ANYWHERE but when i'm actually IN FRONT of my computer...which is at work.

perhaps that's what spoils it for me. bein' at work isn't condusive to deep introspection and contemplation what with bosses and psuedo-producers and bitch-cunt lead animators (more on this one later) constantly riding my ass like a convict named bubba.

aaaaaaanyway

so, obviously i have TONS to write about it's just figuring out where to start. let's rewind a bit shall we? last entry was about 4th o july so why don't i just give a brief filler on what's been goin' down my side a town.

first and foremost, work is kickin' my ass! not in a bad way, no no, on the contrary. your dear narrator is very much enjoying working on x-files: resist or serve for the playstation2 and xbos (note: shameless plug). the game's lookin' pretty sweet. my only complaint is that there is so much of it and there seems to be very little in the way of enemy population or puzzles. i'll play through the first part of the game then *poof* it's like virtual no-mans-land. there are still a lot of levels to work on that's for sure, but alas this is not my job. i am currently sloggin' through the last few banks of enemy animations, working with my dear friend the talented programmer, rob to get it all done and working like a good AI script should. this involves making sure all behaviors (animations) are accounted for and that every "state" has a motion attached to it. for example, when the evil ghoul runs toward you to chew on your face the code knows to use the file "GHL_Unrmd_Run.anm" and when he finally catches you it knows to then use "GHL_Unrmd_BackHand" or "GHL_Unrmd_Grapple"...that sort of shit. it's all so technical sounding, but really all i do is provide the "GHL_Unrmd_whatever.anm" which is the actual animation.

anyway, blah blah. the real problem lies with the fact that i am constantly being griped at by the lead animator. a particularly nice young lady by the name of...well...we'll call her MoLLy. you see, i've worked with many a lead in my time, and have even had the chance to work AS a lead and i'll tell you flat out right now that ms. MoLLy is NOT what i expect of a lead animator. she constantly whines about her salary, can't seem to problem solve tech issues on her own, has poor judgement on tasking and delagation, doesn't know diddly about the animation pipeline, can't model in 3d, can't "skin" a character to a virtual boneset, and above all seems to avoid any amount of real work by giving it to someone else.

this is unacceptable.

however, i try to be supportive because she is to all intents and purposes my boss. unfortunately, the high-ups around the office are getting disgruntled with her work and are seeking answers and solutions. enter your dear narrator.

i'm the kind of guy who just wants to get shit done and get it done as efficiently and smoothly as possible. i'll troubleshoot something until i can get a final answer on it and be able to present a solution to it whether it be short or long-term.

sadly, when people are looking for solutions, and the person they turn to for said solutions cannot or will not cooperate in finding them they will turn their attention to the first person who can, i.e.; me.

this isn't bad, it is just unfortunate that it has now brought all the wrath of ms. MoLLy upon my head due to the fact that her position is threatened by me.

so needless to say there has been a lot of clashing of egos. at first i tried to help her out give her a boost and get things going. she felt i was going over her head and fought tooth and nail. after that was resolved she still wrote e-mails to the bosses and whoever complaining that i don't listen and that i don't do what she tells me to.

in the end i just shake my head because sadly enough, it seems that the more she fights me the more she digs her own grave...

well, enough of the shop talk crap. i think ms. MoLLy is nice and i really have no qualms with her i just feel bad that for whatever reason she doesn't feel the same for me.

can't win 'em all.

next up...a diatribe on my experiences in the swingin' world...or "THE NOT SO ALTERNATIVE LIFESTYLES"...

stay tuned cyber-kids!

~B-)

5:59 p.m. - 2003-07-29

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